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Made with Nano Banana 2 Lite · CC0 · 10 Aug 2026
Generated from: STRICT game sprite animation atlas: EXACTLY 8 rows by EXACTLY 6 columns of EQUAL rectangular cells (48 cells total — EVERY cell filled with the same Bileveil specter). Portrait 3:4. Side-view pixel-art ENEMY BOSS facing RIGHT only. Character: ELITE BOSS Bileveil specter: olive-bile stained ash veil over bone, hero prop = bile-streaked shroud — NOT toad. FAMILY LOCK SPECTER. FX cyan/white/ash only. Silhouette ~50% cell height with HUGE pure #FF00FF magenta margins. Cell background pure flat #FF00FF only — never navy/black painted box. Rows: idle, walk, attack, jump, special, hurt, death (full dissolve sequence all 6 frames), enrage. No text labels. No empty death cells.
Creator
shawn pace
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