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Made with Nano Banana 2 Lite · CC0 · 9 Aug 2026
Generated from: STRICT game sprite animation atlas: EXACTLY 8 rows by EXACTLY 6 columns of EQUAL rectangular cells (48 cells total, uniform grid). Portrait layout taller than wide. Side-view pixel-art platformer enemy. Character: heavy riveted rust-iron weevil beetle with elongated drill snout, ash-brown scrap plates. THE SAME single character design in EVERY cell — one creature identity only, never two beetles in one cell. Each cell contains ONE complete full-body sprite fully inside the cell bounds — no cropping off the top, no empty cells, no blank magenta-only cells. Rows: (1) idle (2) walk (3) attack (4) jump (5) special (6) hurt (7) death (8) enrage. Face RIGHT. Feet near each cell bottom. Solid MAGENTA #FF00FF background only. No text, no labels. Style B illustrated readable silhouette.
Creator
shawn pace
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