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Made with Nano Banana 2 Lite ยท CC0 ยท 9 Aug 2026
Generated from: STRICT game sprite animation atlas: EXACTLY 8 rows by EXACTLY 6 columns of EQUAL rectangular cells (48 cells total, uniform grid). Portrait 3:4. Side-view pixel-art platformer ENEMY BOSS. Character: ELITE BOSS Pipe Drill beetle - heavy riveted rust-iron body, hero prop = thick cylindrical pipe-horn drill with steam vents, industrial siege presence. BOSS PRESENCE: large silhouette filling most of each cell, heavy armor, dramatic lighting - not a tiny bug. ONE locked identity in EVERY cell. CRITICAL: every sprite is a COMPLETE full body with thick clear MAGENTA #FF00FF margin on ALL sides especially TOP - never crop through shell or drill, never flat amputated tops, never half-frames. Motion OK inside cell (walk, attack, jump crouch-air-land, special drill spin with steam, hurt, death collapse, enrage) but body stays fully inside its cell with magenta padding above. Feet low when grounded. Rows: (1) idle (2) walk (3) attack (4) jump (5) special (6) hurt (7) death (8) enrage. Face RIGHT. Magenta background only. No text/labels/UI.
Creator
shawn pace
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