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Made with Nano Banana 2 Lite · CC0 · 10 Aug 2026
Generated from: STRICT game sprite animation atlas: EXACTLY 8 ROWS by EXACTLY 6 COLUMNS — count them: six columns across, eight rows down, 48 equal rectangular cells, uniform magenta #FF00FF gutters. Portrait 3:4. Side-view pixel-art platformer ENEMY BOSS. Character: ELITE BOSS Icicle Lunge frost beast: sleek ice body with hanging icicle fringe, hero prop = clustered icicle mandibles. FAMILY LOCK: FROST beast — ice/rime/pale blue-white. Glow FX cyan/white/pale blue only — never magenta/pink. CRITICAL: sprite ~50-55% cell height, HUGE magenta top margins above hanging icicles. ALL 48 cells filled with same character. Distinct anim rows: idle, walk, attack, jump, special frost breath, hurt, death, enrage. Face RIGHT. No text. Style B. NOT a 4-column sheet.
Creator
shawn pace
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