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Made with Nano Banana 2 Lite ยท CC0 ยท 19 Aug 2026
Generated from: Sprite sheet of sci-fi salvage and wreckage props for a top-down 2D video game, viewed from above at a slightly elevated angle, matching a dark gunmetal illustrated art style. Arranged as separate isolated props in a grid with clear empty space between them: top row a sealed military supply crate with a small amber indicator light, an opened empty supply crate with its lid up, and a stack of two scrap metal cargo boxes. Middle row a large crashed starship hull fragment with torn buckled plating and exposed structural ribs, and a broken engine nacelle wreck with scorched panels. Bottom row a rocky mineral ore outcrop with pale metallic veins, and a small pile of scrap metal plates and pipes. Weathered gunmetal and dark grey steel, muted rust accents, small restrained cyan indicator lights. Hand-painted illustrated game art with strong crisp dark outlines and painted cel shading. No labels, no text. Every prop sits on a SOLID FLAT UNIFORM BRIGHT MAGENTA BACKGROUND, pure magenta colour #FF00FF filling every pixel between and around the props. No checkerboard, no transparency pattern, no grid, no ground, no shadow.
Creator
Mark Wilson
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