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Made with Nano Banana 2 Lite · CC0 · 9 Aug 2026
Generated from: Sprite animation atlas panel, EXACTLY 4 rows by 6 equal square cells in a clean grid. SAME character as Ashfang Loomlord war-spider boss: stocky armored cave spider, charcoal and rust-iron carapace with ember-orange magma cracks, molten amber-orange glowing eyes (NOT purple), heavy clawed front legs, furnace-vent abdomen. Face RIGHT every cell. Feet bottom-biased. Solid flat magenta #FF00FF background only (no black mats, no dark floor plate, no vignette). NO text, NO labels. Crisp pixel-art friendly 2D side-view game sprite, readable silhouette. Row 0 top: SPECIAL — 6 frames signature ember spit / furnace breath channel, glowing mouth/vents. Row 1: HURT — 6 frames hit react, flinch, recoverable. Row 2: DEATH — 6 frames collapse/dissolve, last frame holdable crumpled. Row 3 bottom: ENRAGE — 6 frames phase roar, ember aura bloom brighter orange cracks. Equal cells, consistent character across all 24 frames, subject inset with padding.
Creator
shawn pace
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