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Made with Nano Banana 2 Lite · CC0 · 2 Aug 2026
Generated from: Soft hand-painted digital illustration in the art style of the game Brick Force. Painted with an airbrush and soft brush: every flat face carries a smooth gradient of light. NO black outlines, NO ink contours, NO sketchy pencil lines, NO flat vector cel-shading. IMPORTANT: the geometry is HARD AND PRECISE — real cubes with straight edges and sharp square corners, like stacked building blocks. Only the PAINTING is soft. The blocks must not be rounded, puffy or pillow-like. Scene: a cube-built mining and industry town seen down a wide empty street. The whole middle of the picture is empty — bare street below, open sky above — and the middle distance is BLURRED with strong depth of field. All detail sits large, close and in sharp focus at the left and right edges: on the left a chunky steel mine winding tower with a wheel and a red brick pit-head building with small glowing lamps; on the right cube-built workshops with awnings, a conveyor bridge and tall chimneys with smoke. In the near foreground at the lower left and lower right, two chibi characters standing upright, seen from behind and three-quarter, with plain smooth CUBE HEADS and simple clean drawn faces, wearing miner overalls and helmets. Colour: rich and clear with real contrast, bright warm sunlight and definite shadows. Warm ochre and cream buildings, deep red brick, blue-grey steel, fresh green, a clear blue sky with big soft painted white clouds. Not pale, not washed out, not sepia. Soft vignette darkening the corners gently. No text, no logos.
Creator
Maurice Wegner
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