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Made with Nano Banana 2 Lite · CC0 · 21 Sept 2026
Generated from: Retro pixel-art game sprite, side view, same exact goat as the reference — do not redesign: same shaggy grey-brown mountain goat, same colours, same pixel density and size on screen as the reference, do not zoom in or out. Hard crisp pixel edges, no anti-aliasing. Redraw the legs in a clearly different arrangement than the reference — this is not a subtle change. POSE: a wide, exaggerated walking stride caught at full extension, head level and forward (not grazing) — the front-right leg is stretched far forward and planted, the diagonally opposite rear-left leg is also stretched far forward and planted, creating a big visible gap/stretch in the body's stance. The other two legs (front-left, rear-right) are stretched far backward and angled, trailing well behind the body. The overall silhouette must look clearly wider/longer and different from a plain standing pose at a glance.
Creator
Miron Klimentenko
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