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Made with GPT Image 2 · CC0 · 12 Aug 2026
Generated from: Redraw this exact pixel-art walking sprite sheet. Keep the SAME character, SAME hooded silhouette, SAME dark desaturated colours, SAME proportions, SAME pixel-art style, SAME 4-row grid, SAME flat two-tone grey checkerboard background, SAME baseline, SAME walk cycle poses. ONE CHANGE ONLY: THE ASSASSIN IS UNARMED. Every blade is gone from every cell. The two curved daggers at his hips become two EMPTY sheaths — short closed hollow scabbards of worn black leather with iron fittings, hanging at the same angle at the same place on the belt, with NOTHING protruding from them: no hilt, no pommel, no grip, no blade. His hands are EMPTY and bare, plain gloved fingers, open at his sides — no claws, no talons, no knuckle blades, no metal spikes, nothing curved or pointed on the hands. Nothing blade-shaped appears anywhere in the image. Everything else is untouched: the hooded dark teal cloak cut short at the thigh so the legs stay fully visible, the tight leather harness and bracers, the face lost in the shadow of the hood, the long dark scarf trailing behind, the tiny warm amber ember on a pendant at the chest, and the cold desaturated deep teal / dark slate / worn black leather / cold grey-green / charcoal palette. Do not brighten the image. Keep the same dark, cold, sinister look. Row 1 walks toward the viewer, row 2 walks to the viewer's left in profile, row 3 walks away from the viewer, row 4 walks to the viewer's right in profile. Same cell count per row, generous even margins, cells never touching, identical body height and width in every frame.
Creator
Kévin
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