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Made with Nano Banana 2 Lite · CC0 · 12 Aug 2026
Generated from: Redraw this exact pixel-art sprite sheet. Keep the SAME character design, the SAME colours, the SAME proportions, the SAME pixel-art style, the SAME 4-row by 5-column grid of 20 cells, the SAME flat two-tone grey checkerboard background, the SAME baseline in each row, and the SAME twenty attack poses. CHANGE ONE THING ONLY — THE KNIGHT IS UNARMED. There is NO sword, NO blade, NO weapon of any kind anywhere in this image. In every single one of the twenty cells the knight's hands are EMPTY: bare gauntleted fists closed on nothing, fingers curled as if gripping an invisible hilt. The body still performs the same quick horizontal slash — the same wind-up, the same sweep across at waist height, the same follow-through — but the hands hold air. Also remove every pale motion arc, slash streak, glow trail and light crescent. No swoosh, no white curve, no yellow arc. The cells show ONLY the armoured body in motion against the plain checkerboard. KEEP: an EMPTY leather scabbard and baldric strapped diagonally across his back — a closed hollow sheath with no hilt rising from it and no blade in it. Keep the small amber lantern clipped to his LEFT hip. Keep the tattered deep indigo tabard, the pauldrons, the weathered iron plate armour, the bare scarred face and short dark hair, and the cold desaturated slate-blue / gunmetal / charcoal palette. Rows, top to bottom, unchanged: row 1 toward the viewer, row 2 in profile to the viewer's left, row 3 away from the viewer, row 4 in profile to the viewer's right. Generous even margins, cells never touching.
Creator
Kévin
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