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Made with Nano Banana 2 Lite · CC0 · 31 Jul 2026
Generated from: Premium broadcast-style cricket graphic for a fictional cricket management game: the innings-break summary screen. True 16:9 widescreen landscape, edge to edge, no letterbox bars, no black or grey borders — the photograph fills the entire frame. SCENE (fills the whole frame and stays clearly visible): a wide, calm, elevated view of a floodlit cricket stadium during the interval between innings. Oval outfield with mown stripe patterns, the central pitch strip clearly visible with correct stumps and bails at both ends, ground staff and covers idle near the boundary. No live action — a quiet held moment. Realistic tiered crowd, naturally filled. Atmospheric haze catching the floodlight beams. Evening light with a warm horizon glow behind the stands. UI LAYER (restrained, floating in front — the stadium must remain readable through and around it): dark translucent smoked-glass panels in deep navy and anthracite at roughly 70 percent opacity, never opaque white, never bright. Layout: one slim horizontal banner bar across the upper third; two medium rectangular cards side by side in the lower middle, each no taller than one quarter of the image height; a row of three small tiles below them. Together the panels cover no more than about one third of the frame — the stadium is the hero and stays visible left, right and above. Soft drop shadows, gently rounded corners, fine hairline outlines, consistent spacing rhythm. At most three levels of visual hierarchy. COMPLETELY TEXT-FREE. No letters, no words, no digits, no numerals, no currency symbols, no percentages, no dates, no scoreboard readouts, no jersey numbers, no signage, no written advertising boards, no pseudo-lettering or squiggles imitating writing — nowhere in the frame, including inside every panel, card, tile, banner and badge. Every panel is a clean empty plate. The boundary advertising boards are plain blank colour blocks. The stadium scoreboard structure exists but its display surface is dark and empty. SAFE ZONE: every panel, card, tile and emblem keeps a clear margin of at least 10 percent of the image width and height from all four edges. Nothing touches or is cropped by the frame. COLOUR: deep navy blue, neutral anthracite grey, clean white highlights and restrained gold accent light. Panel borders, card frames, dividers and emblem trim stay strictly NEUTRAL — brushed graphite and warm grey only — so club colours can tint them at runtime. Do not burn saturated team colours into any border, frame or divider. Two small fictional abstract shield crests may sit on the two cards — geometric, textless, resembling no real badge or brand. QUALITY: photorealistic sports-broadcast illustration, 4K capable, sharp, believable stadium architecture, correct cricket equipment, plausible shadows, natural colour, no HDR oversaturation, clean separation between the photographic background and the flat UI layer.
Creator
Sebastian Kullus
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