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Made with Nano Banana 2 Lite · CC0 · 2 Aug 2026
Generated from: Menu background art for a blocky online shooter, wide 16:9, in the exact style of the game Brick Force: the whole world is BUILT OUT OF LARGE CUBES on a grid, like a construction toy, but every surface is completely smooth and untextured — flat cel shading, soft ambient occlusion in the corners, no pixel texture, no noise, no surface detail, no grid lines drawn on the faces. Scene: a mining and industry town street seen in gentle one-point perspective. Cube-built brick and timber buildings left and right with stepped rooflines, a tall angular steel winding tower with a wheel in the middle distance, chimneys, a conveyor bridge, small coal wagons on rails and stacked crates in the foreground, square lanterns glowing warm amber. The sky is a smooth gradient with big CHUNKY STEPPED CLOUDS made of stacked rectangles. Warm friendly slightly desaturated palette, soft atmospheric haze toward the horizon, strong soft vignette darkening the corners, cute toy-like proportions. The centre of the image is calm and uncluttered so a user interface window can sit on top. No text, no logos, no characters, no people.
Creator
Maurice Wegner
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