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Made with Nano Banana 2 Lite · CC0 · 10 Aug 2026
Generated from: IDENTITY LOCK from the reference atlas panel: keep the EXACT same character design, WARM ORANGE fur, blue vest, cyan goggles, red scarf, brown boots, and Penny Spool gatling proportions as the reference sheet — only change poses. STRICT game sprite animation atlas: EXACTLY 4 rows by EXACTLY 6 columns of EQUAL rectangular cells (24 cells — ALL filled). Landscape-ish panel (about 3:2). Rows top to bottom ONLY: double_jump, fall, hover, land. Side-view Style B illustrated Bunny Blaster. CAST LOCK: WARM ORANGE fur (cream muzzle only — NEVER pink/lilac), cyan goggles, blue vest, Penny Spool gatling. Subject fills 68-72% of cell height. Face RIGHT. Solid magenta #FF00FF background. FX cyan/white/amber only. Same cast every cell.
Creator
shawn pace
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