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Made with Nano Banana 2 Lite · CC0 · 21 Jul 2026
Generated from: High-resolution 2D anime cel-shaded square sprite sheet for a side-scrolling xiuxian aerial battle game. Exactly 16 frames arranged in a clean 4 by 4 square grid. One equal animation frame per cell. Keep the full square sprite sheet canvas, do not crop the sheet. Complete full-body young female outer disciple cultivator character in every frame. The head, face, upper body, arms, legs, and white boots must be clearly visible in every frame. Black hair in a neat high bun with pale ribbon streamers. Pale celadon-green outer robes over a warm ivory inner robe, a deep jade-green sash, wide flowing sleeves, gentle elegant ink-wash xianxia costume. No sword, no weapon, no scabbard, no staff: hands rest naturally at her sides or lightly together before her body. Hovering meditation-like flying idle pose, side view facing right. Feet off the ground, legs tucked naturally, knees slightly bent, body calm and stable as if floating. Subtle flying idle loop only: a very small body bob and slight hair-ribbon and sleeve flutter. No running stride, no walking stride, no stepping motion, no attack. Same character, same scale, same costume, same facing direction in every frame. Full body centered in each cell with enough padding around the head and feet. Solid pure chroma key green background, exact color #00FF00. The green background must be flat and uniform. No checkerboard. No grid lines. No borders. No scenery. No ground. No shadow. No text. No labels. No watermark. Clean anime game art, cel-shaded, crisp line art, high detail, not pixel art.
Creator
王新星
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