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Made with Nano Banana 2 Lite ยท CC0 ยท 19 Aug 2026
Generated from: Generate a large survivalist log cabin sprite for a survival-game shelter set, using the attached reference image only to match its visual style, camera angle, lighting, and material treatment -- not its content or composition. CANONICAL VISUAL CONTRACT (match the reference exactly): - same eye-level camera viewpoint as the reference; - same soft overcast diffuse lighting direction and softness; - warm honey-brown and amber wood tones like the reference's ground and boardwalk -- avoid any grey or desaturated coloring, avoid any green color cast on the wood itself (moss accents are fine but the logs and planks must read as warm brown wood, not grey or green-tinted); - same highly detailed, crisp, realistic painterly digital-painting material treatment -- soft visible brushwork, gently blended color transitions -- absolutely no hard black outlines, no flat cel-shaded coloring, no comic-book or vector-illustration rendering. OBJECT: an imposing, oversized survivalist log cabin -- this must read as unmistakably LARGE and substantial, easily the biggest structure in a small settlement, with a tall roofline and a wide, deep footprint, NOT a small or modest cabin. Single story, one main gable roof, built up on a single slightly elevated timber foundation platform, one set of wooden stairs leading up to the door centered on the front, built from rough hewn logs and salvaged wood, weathered and lived-in, with one large stone chimney. The stairs must visibly touch the ground with no gap beneath the platform anywhere in the image. FRAMING: front three-quarter eye-level view, full building filling nearly the entire frame edge to edge to emphasize its large scale, standing several meters back as if the viewer is at ground level in the marsh. BACKGROUND -- CRITICAL: the ENTIRE background behind and around the cabin, in every direction, all the way to all four edges of the image, must be solid flat pure #00FF00 green and nothing else. No sky, no ground, no shadow, no text.
Creator
Trygve Brox
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