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Made with Nano Banana 2 Lite · CC0 · 5 Sept 2026
Generated from: Game sprite prop for a 2D side-scrolling bike race finish line, flat orthographic side view. PS1 / N64 low-poly retro game art style, chunky pixels, soft limited palette, bold outlines, flat shading. FULL HEIGHT portal that spans an entire multi-lane city street (walking path at bottom, bike lane, car lane, bus lane at top). MUST INCLUDE: 1) Bright red rectangular overhead FINISH banner with large bold white capital letters spelling FINISH, black-and-white checkered vertical strips on both left and right ends of the banner. Banner hangs from two solid black vertical poles that go from ground up past the banner. 2) Wide black-and-white checkered finish line painted on the asphalt ground strip spanning the FULL street height (all lanes), thick checkered band on the road surface under the banner. 3) Colorful confetti pieces floating in the air (red, yellow, cyan, pink rectangles) around the banner and poles. 4) On the right side: dark blue/grey crowd barrier with bright pink heart icons and white text reading COPENHAGEN BIKE RUSH, silhouetted cheering crowd behind the barrier with arms raised. Composition: tall vertical sprite filling the frame height, wide enough for banner + poles + checkered road strip + side barrier/crowd. Transparent background (no sky, no buildings, no UI, no cyclist character). Clean game-ready sprite asset. Side-scroll orthographic, not perspective. No YOU WIN text, no buttons, no Copenhagen buildings in background — only the finish portal props on transparent bg.
Creator
Vishal Shanbhag
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