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Made with Nano Banana 2 Lite · CC0 · 9 Aug 2026
Generated from: Game sprite animation atlas, EXACTLY 8 rows by 6 columns equal cells, side-view pixel-art platformer enemy. Character: MUDWEEVIL BEETLE dialect — beetle carapace THICKLY CAKED in wet swamp MUD and bile sludge, dripping green-brown muck, mossy wet goo streaks. Palette: swamp mud olive bile green-brown wet — NOT clean rust iron plates, NOT scrap workshop metal. NOT rust scrap ironworks orange home beetle, NOT identical to scrap tank, NOT a toad. IDENTICAL character every cell. Rows: (1) idle (2) walk (3) attack (4) jump (5) special mud burrow bile slick (6) hurt (7) collapse (8) enrage. Face RIGHT. Feet near cell bottom. Solid MAGENTA #FF00FF background only. No text, no labels, no ground. Style B illustrated readable silhouette.
Creator
shawn pace
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