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Made with Nano Banana 2 Lite · CC0 · 9 Sept 2026
Generated from: Full body T-pose character reference sheet for 3D modelling and auto-rigging. Single character centred, arms straight out horizontally to the sides at shoulder height, palms flat and facing down, fingers together and straight, legs straight and shoulder-width apart, feet flat and parallel facing forward, head level facing directly forward. Perfectly symmetrical. Plain flat neutral grey background, even flat lighting, no cast shadow, no perspective distortion, orthographic front view. Subject: Merlin, an old sage — gaunt and tall, tired rather than grand, a man who has failed at the same problem for decades. Long grey beard, deep-set weary eyes, weathered lined face. Layered robe cut CLOSE to the body so the limbs stay clearly separated and readable: inner ash-grey tunic under a heavy overrobe of muted desaturated grey-green. Sleeves end at the wrist and hug the arm — the cloth must NOT web or connect the arms to the torso. Robe hem ends at mid-calf, clear of the ankles. Simple rope belt, small scroll case, worn leather boots. Stylized low-poly 3D game character, flat matte materials, faceted clean planes, readable silhouette, no photo-real texture. Palette: #8b8f96 ash grey, #3f5540 muted grey-green, #6b5d4d weathered leather, #c9b487 bone, #3a2f28 deep shadow. NO staff, NO stick, NO weapon, hands completely empty and open. No pointed hat, no cape, no billowing cloth, no floating parts, no base or plinth, no text, no glow, no magenta, no violet, no purple, no arcane symbols.
Creator
user_1e4b17d3
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