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Made with Summer Pixel · CC0 · 20 Sept 2026
Generated from: Create a single image containing a horizontal strip of THREE side-by-side panels, separated by thin black divider lines, showing the SAME hive guard character in three consecutive walk-cycle poses, like a game animation reference sheet. All three panels: identical character design — black-green chitin, bone-white BLADE forearms (both forearms end in a long curved bone-white blade, never bare fists), spiked crest, glowing eyes, mandibles, two symmetrical wings, stinger tail — same palette, same pixel-art style and size, facing the camera, full body visible with margin on all sides so no limb touches the panel edge. Panel 1 (LEFT, walk pose A) — exaggerated marching stride like a toy action figure mid-step: RIGHT leg bent sharply at the knee and pulled UP and FORWARD, RIGHT foot COMPLETELY OFF THE GROUND with a clear gap beneath it, knee raised to hip height. LEFT leg straight, alone on the ground, fully supporting the weight. Only ONE foot touches the ground — NOT a wide two-footed stance. RIGHT blade-arm swings forward, LEFT blade-arm swings back. Panel 2 (MIDDLE, passing pose) — neutral standing pose, both legs under the body on the ground, arms relaxed at sides. Panel 3 (RIGHT, walk pose B) — mirror opposite of panel 1: LEFT leg bent sharply at the knee and pulled UP and FORWARD, LEFT foot COMPLETELY OFF THE GROUND with a clear gap beneath it, knee raised to hip height. RIGHT leg straight, alone on the ground, fully supporting the weight. Only ONE foot touches the ground. LEFT blade-arm swings forward, RIGHT blade-arm swings back. Retro pixel art, large crisp pixels, no anti-aliasing, plain flat background inside each panel, no shadow, no text, no labels.
Creator
Miron Klimentenko
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