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Made with Nano Banana 2 Lite ยท CC0 ยท 19 Aug 2026
Generated from: Character sprite sheet for a top-down 2D video game, four separate full-body poses of the SAME soldier arranged in one row, viewed from a high top-down three-quarter angle looking down at the character. From left to right the soldier faces: DOWN toward the viewer, UP away from the viewer showing his backpack, LEFT in profile, RIGHT in profile. Futuristic infantry soldier in compact matte black and dark graphite combat armour with BLUE shoulder pauldrons, an enclosed helmet with a glowing cyan-blue visor, blue accent panels on the chest and knees, and a black tactical rifle held across the body in both hands. Realistic human proportions, articulated armour plates, small and compact build. Hand-painted illustrated game art with strong crisp dark outlines and painted cel shading, muted desaturated palette with blue and cyan accents only. Clear empty space between each pose. Every pose stands on a SOLID FLAT UNIFORM BRIGHT MAGENTA BACKGROUND, pure magenta colour #FF00FF filling every pixel between and around the figures. No checkerboard, no transparency pattern, no grid, no ground, no shadow, no text, no labels.
Creator
Mark Wilson
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