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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: CHARACTER (must be 100% identical in every single frame): a chibi ninja with a VERY LARGE round head, total height about 2.5 heads. Bright grass-green SPIKY hair made of short pointed tufts sticking up and outward - spiky, NEVER smooth, NEVER rounded, NEVER long. A dark grey cloth headband around the head. Long-sleeved dark charcoal-grey ninja gi, charcoal pants, dark boots, bare-skin hands. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, exactly the same style, pixel density and proportions as the reference image. Pure white (#ffffff) background. No shadow, no grid lines, no text, no border. Produce EXACTLY 3 sprites in ONE horizontal row, evenly spaced, all the same size, all standing on the same ground line. POSE: all three sprites are seen FROM BEHIND, facing UP away from the viewer - NO face and NO eyes are visible, we see the back of the spiky green hair and the headband band wrapping the head. The magenta belt shows ONLY as a thin flat horizontal band across the lower back - NO knot, NO bow, NO hanging tails. Identical facing in all three frames. WALK CYCLE - a compact retro-RPG step seen from behind. The two legs stay SIDE BY SIDE and must NEVER cross or overlap each other - there is always a visible gap of white background between them. The movement comes from LIFTING a foot, not from opening a wide stride: FRAME 1 = the LEFT knee is bent and the LEFT boot is clearly LIFTED off the ground, raised well above the other boot by about a third of the shin, showing the sole, while the RIGHT leg is straight and planted flat; the body dips down slightly. FRAME 2 = neutral - both feet flat on the ground, side by side, at the same level, legs straight. FRAME 3 = the mirror of frame 1 - the RIGHT knee bent and the RIGHT boot clearly LIFTED off the ground, the LEFT leg straight and planted flat. THE THREE FRAMES MUST BE CLEARLY DISTINGUISHABLE FROM ONE ANOTHER - if the three sprites look the same or nearly the same, the animation is broken and the image is WRONG. The arms swing gently at the sides and never cross the body. NOTHING ELSE changes: head, hair, torso, body size and the facing direction are identical in all three frames.
Creator
Jorge Sousa
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