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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: BODY: a chibi ninja GIRL - clearly feminine: NARROW shoulders, slim torso with a narrower waist, thin arms and legs, noticeably slighter than a boy. Soft round face with slightly larger eyes and small eyelashes. VERY LARGE round head, total height about 2.5 heads. HAIRSTYLE - SINGLE LONG BRAID: BRIGHT GRASS-GREEN hair smooth over the head and gathered into ONE long BRAID (plait) hanging down the back past the waist, the braid drawn with clear segments. MANDATORY - THE HEADBAND IS ALWAYS PRESENT IN ALL THREE SPRITES: a dark grey cloth headband worn around the forehead with a small rectangular silver metal plate at the front-center. A character without the headband is WRONG. Long dark charcoal-grey crossed ninja gi, a bright magenta waist sash, charcoal pants, dark boots, bare-skin hands. Pale skin, big cyan almond eyes, tiny nose and mouth, face FULLY VISIBLE with absolutely NO mask. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, exactly the same style, pixel density and proportions as the reference image. Pure white (#ffffff) background. No shadow, NO ground line, no grid, no text, no border. LAYOUT - CRITICAL: exactly 3 sprites in ONE horizontal row, well separated with white space so they never touch. ALL THREE SPRITES MUST BE EXACTLY THE SAME SIZE - same head size, same body height, same width. The middle sprite must NOT be drawn bigger. All three stand on the same ground line. POSE - a STRONG 45-degree three-quarter view walking toward the LOWER-RIGHT: the right shoulder clearly closer to the viewer, the head turned the same 45 degrees. Identical in all three frames INCLUDING THE MIDDLE ONE - almost-frontal is wrong, pure profile is wrong. WALK CYCLE - an open, clearly readable stride. FRAME 1 = contact pose, one leg striding forward and the other kicked back, ARMS SWINGING OPPOSITE to the legs. FRAME 2 = passing pose, legs together under the body, arms down at the sides. FRAME 3 = the opposite contact pose, legs and arms swung the other way. Frames 1 and 3 must look clearly different from each other and from frame 2. HOW TO READ THE 45 DEGREES: the face is turned halfway between front and right profile - BOTH eyes are visible but the far eye is smaller and closer to the edge of the face, the nose points down-right, and one cheek line is visible. The torso is turned the same way so the near shoulder is bigger and lower on the screen. The braid is thrown over the LEFT-BACK of the body, narrow, about 3 pixels wide, with clear rope-like segment notches - never a wide leaf shape. TO KEEP FRAME 3 FROM BECOMING A COPY OF FRAME 1, force the difference with SHADING: the NEAR limbs are DARK CHARCOAL and the FAR limbs a visibly LIGHTER GREY. FRAME 1 = the DARK near leg strides forward down-right while the LIGHT far leg kicks back up-left. FRAME 3 = swapped, the LIGHT far leg strides forward down-right while the DARK near leg kicks back up-left, and the arms swap the same way. Keep the chibi proportions of the reference, head about 40 percent of total height, and every planted boot touching one single invisible floor line.
Creator
Jorge Sousa
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