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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: BODY: a chibi ninja GIRL - clearly feminine: NARROW shoulders, slim torso with a narrower waist, thin arms and legs, noticeably slighter than a boy. Soft round face with slightly larger eyes and small eyelashes. VERY LARGE round head, total height about 2.5 heads. HAIRSTYLE - CURLY: BRIGHT GRASS-GREEN tightly curled voluminous hair, a rounded mass of small curls much wider than the skull, reaching the shoulders, with a bumpy curly silhouette. MANDATORY - THE HEADBAND IS ALWAYS PRESENT IN ALL THREE SPRITES: a dark grey cloth headband worn around the forehead with a small rectangular silver metal plate at the front-center. A character without the headband is WRONG. Long dark charcoal-grey crossed ninja gi, a bright magenta waist sash, charcoal pants, dark boots, bare-skin hands. Pale skin, big cyan almond eyes, tiny nose and mouth, face FULLY VISIBLE with absolutely NO mask. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, exactly the same style, pixel density and proportions as the reference image. Pure white (#ffffff) background. No shadow, NO ground line, no grid, no text, no border. LAYOUT - CRITICAL: exactly 3 sprites in ONE horizontal row, well separated with white space so they never touch. ALL THREE SPRITES MUST BE EXACTLY THE SAME SIZE - same head size, same body height, same width. The middle sprite must NOT be drawn bigger. All three stand on the same ground line. POSE: all three sprites are in a STRICT SIDE PROFILE facing RIGHT - fully sideways, only ONE eye visible, nose pointing right, chest edge-on and NEVER turned toward the viewer. Same strict profile in all three frames INCLUDING THE MIDDLE ONE. WALK CYCLE - an open, clearly readable stride. FRAME 1 = contact pose, one leg striding forward and the other kicked back, ARMS SWINGING OPPOSITE to the legs. FRAME 2 = passing pose, legs together under the body, arms down at the sides. FRAME 3 = the opposite contact pose, legs and arms swung the other way. Frames 1 and 3 must look clearly different from each other and from frame 2. FIX - FRAME 3 MUST BE THE EXACT REVERSE OF FRAME 1, DO NOT COPY FRAME 1: in FRAME 1 the DARK-SHADED far leg is thrown FORWARD to the right and the near leg is kicked BACK to the left, with the LEFT arm forward. In FRAME 3 it is swapped - the NEAR leg is thrown FORWARD to the right and the DARK far leg is kicked BACK to the left, with the RIGHT arm forward. Frame 1 and frame 3 must be immediately distinguishable at a glance.
Creator
Jorge Sousa
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