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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: BODY: a chibi ninja GIRL - clearly feminine: NARROW shoulders, slim torso with a narrower waist, thin arms and legs, noticeably slighter than a boy. Soft round face with slightly larger eyes and small eyelashes. VERY LARGE round head, total height about 2.5 heads. HAIRSTYLE - HIME CUT: BRIGHT GRASS-GREEN long straight hair down the back, with a straight blunt FRINGE across the forehead AND two shorter cheek-length side locks cut straight at the jaw, framing the face symmetrically. MANDATORY - THE HEADBAND IS ALWAYS PRESENT IN ALL THREE SPRITES: a dark grey cloth headband worn around the forehead with a small rectangular silver metal plate at the front-center. A character without the headband is WRONG. Long dark charcoal-grey crossed ninja gi, a bright magenta waist sash, charcoal pants, dark boots, bare-skin hands. Pale skin, big cyan almond eyes, tiny nose and mouth, face FULLY VISIBLE with absolutely NO mask. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, exactly the same style, pixel density and proportions as the reference image. Pure white (#ffffff) background. No shadow, NO ground line, no grid, no text, no border. LAYOUT - CRITICAL: exactly 3 sprites in ONE horizontal row, well separated with white space so they never touch. ALL THREE SPRITES MUST BE EXACTLY THE SAME SIZE - same head size, same body height, same width. The middle sprite must NOT be drawn bigger. All three stand on the same ground line. POSE: all three sprites are seen FROM BEHIND, facing away - NO face and NO eyes visible. We see the back of the hair and the headband band wrapping the head. The magenta belt is ONLY a thin flat horizontal band across the lower back - NO knot, NO bow, NO tails. WALK CYCLE - a compact head-on retro-RPG step. The two legs stay SIDE BY SIDE and must NEVER cross or overlap - always a visible gap of white background between them. The movement comes from LIFTING a foot: FRAME 1 = one knee bent and that boot clearly LIFTED off the ground, the other leg straight and planted flat. FRAME 2 = neutral, both feet flat on the ground side by side at the same level. FRAME 3 = the opposite foot lifted. Arms hang at the sides and never cross in front of the torso. HEADBAND CHECKLIST: the three sprites are the SAME character in three animation frames, so the headgear is IDENTICAL on all of them. From behind we see the grey cloth band wrapping around the back of the head over the green hair, with its knot/tails. Draw it on sprite 1 (left), sprite 2 (middle) AND sprite 3 (right) - THREE headbands, never a bare head.
Creator
Jorge Sousa
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