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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: BODY: a chibi ninja GIRL - clearly feminine: NARROW shoulders, slim torso with a narrower waist, thin arms and legs, noticeably slighter than a boy. Soft round face with slightly larger eyes and small eyelashes. VERY LARGE round head, total height about 2.5 heads. HAIRSTYLE - CURLY: BRIGHT GRASS-GREEN tightly curled voluminous hair, a rounded mass of small curls much wider than the skull, reaching the shoulders, with a bumpy curly silhouette. MANDATORY - THE HEADBAND IS ALWAYS PRESENT IN ALL THREE SPRITES: a dark grey cloth headband worn around the forehead with a small rectangular silver metal plate at the front-center. A character without the headband is WRONG. Long dark charcoal-grey crossed ninja gi, a bright magenta waist sash, charcoal pants, dark boots, bare-skin hands. Pale skin, big cyan almond eyes, tiny nose and mouth, face FULLY VISIBLE with absolutely NO mask. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, exactly the same style, pixel density and proportions as the reference image. Pure white (#ffffff) background. No shadow, NO ground line, no grid, no text, no border. LAYOUT - CRITICAL: exactly 3 sprites in ONE horizontal row, well separated with white space so they never touch. ALL THREE SPRITES MUST BE EXACTLY THE SAME SIZE - same head size, same body height, same width. The middle sprite must NOT be drawn bigger. All three stand on the same ground line, all six boots touching the very same horizontal level. POSE: all three sprites are in a STRICT SIDE PROFILE facing RIGHT - fully sideways, only ONE eye visible, nose pointing right, chest edge-on and NEVER turned toward the viewer. Same strict profile in all three frames INCLUDING THE MIDDLE ONE. WALK CYCLE - an open, clearly readable stride, three DIFFERENT drawings: FRAME 1 (left sprite) = contact pose. The NEAR leg, drawn in the LIGHT charcoal shade, is stretched FORWARD to the right; the FAR leg, drawn in the DARK almost-black shade, is kicked BACK to the left. The visible arm swings BACKWARD, hand behind the hip. FRAME 2 (middle sprite) = passing pose, both legs together straight under the body, arms hanging down at the sides. FRAME 3 (right sprite) = the MIRRORED contact pose, and it must NOT be a copy of frame 1. Now the FAR leg, drawn in the DARK almost-black shade, is the one stretched FORWARD to the right, and the NEAR leg in the LIGHT shade is the one kicked BACK to the left. The visible arm swings FORWARD, hand in front of the belly. Frame 1 and frame 3 must be immediately distinguishable at a glance because the dark leg and the light leg have swapped places and the arm swings the other way.
Creator
Jorge Sousa
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