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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: BODY: a chibi ninja GIRL - clearly feminine: NARROW shoulders, slim torso with a narrower waist, thin arms and legs, noticeably slighter than a boy. Soft round face with slightly larger eyes and small eyelashes. VERY LARGE round head, total height about 2.5 heads. HAIRSTYLE - SINGLE LONG BRAID: BRIGHT GRASS-GREEN hair smooth over the head and gathered into ONE long BRAID (plait) hanging down the back past the waist, the braid drawn with clear segments. MANDATORY - THE HEADBAND IS ALWAYS PRESENT IN ALL THREE SPRITES: a dark grey cloth headband worn around the forehead with a small rectangular silver metal plate at the front-center. A character without the headband is WRONG. Long dark charcoal-grey crossed ninja gi, a bright magenta waist sash, charcoal pants, dark boots, bare-skin hands. Pale skin, big cyan almond eyes, tiny nose and mouth, face FULLY VISIBLE with absolutely NO mask. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, exactly the same style, pixel density and proportions as the reference image. Pure white (#ffffff) background. No shadow, NO ground line, no grid, no text, no border. LAYOUT - CRITICAL: exactly 3 sprites in ONE horizontal row, well separated with white space so they never touch. ALL THREE SPRITES MUST BE EXACTLY THE SAME SIZE - same head size, same body height, same width. The middle sprite must NOT be drawn bigger. All three stand on the same ground line. POSE: all three sprites are seen FROM BEHIND, facing away - NO face and NO eyes visible. We see the back of the hair and the headband band wrapping the head. The magenta belt is ONLY a thin flat horizontal band across the lower back - NO knot, NO bow, NO tails. WALK CYCLE - a compact head-on retro-RPG step. The two legs stay SIDE BY SIDE and must NEVER cross or overlap - always a visible gap of white background between them. The movement comes from LIFTING a foot: FRAME 1 = one knee bent and that boot clearly LIFTED off the ground, the other leg straight and planted flat. FRAME 2 = neutral, both feet flat on the ground side by side at the same level. FRAME 3 = the opposite foot lifted. Arms hang at the sides and never cross in front of the torso. FIX THESE EXACT DEFECTS FROM THE PREVIOUS ATTEMPT: (1) The head was drawn ENORMOUS, like a balloon, taking half the sprite - that is WRONG. Copy the head-to-body ratio of the reference image exactly: the head is about 40 percent of the total height, and the BODY (torso plus legs) is about 60 percent, so the legs are long and clearly readable. Draw a normal small chibi head, NOT a giant sphere. (2) The head must be a rounded head shape with hair, NOT a pointed egg or teardrop. (3) The two legs were merged into one dark blob - in EVERY sprite leave a clean vertical channel of PURE WHITE BACKGROUND between the left leg and the right leg, from the hips down to the boots. (4) The lifted boot in frames 1 and 3 must float above the ground with white space clearly visible under it. (5) Seen from behind, the headband is just a plain dark grey band around the head - do NOT draw the silver metal plate on the back of the head, and never draw eyes, nose or mouth.
Creator
Jorge Sousa
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