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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: BODY: a chibi ninja GIRL - clearly feminine: NARROW shoulders, slim torso with a narrower waist, thin arms and legs, noticeably slighter than a boy. Soft round face with slightly larger eyes and small eyelashes. VERY LARGE round head, total height about 2.5 heads. HAIRSTYLE - CHIN-LENGTH BOB: BRIGHT GRASS-GREEN straight hair cut in a neat bob that ends at the chin, framing the face on both sides, with a straight blunt fringe under the headband. The hair is a THICK FULL BRIGHT GRASS-GREEN (#4CBB3C) bob that completely covers the skull down to chin level - a bald or skin-coloured head is a total FAILURE. MANDATORY - THE HEADBAND IS ALWAYS PRESENT IN ALL THREE SPRITES: a dark grey cloth headband worn around the head with a small rectangular silver metal plate. Seen from behind, the dark band crosses OVER the green hair all the way around the skull and the silver plate is visible near the edge of the head. Long dark charcoal-grey crossed ninja gi, a bright magenta waist sash, charcoal pants, dark boots, bare-skin hands. Pale skin. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, exactly the same style, pixel density and chibi proportions as the reference image. Pure white (#ffffff) background. No shadow, NO ground line, no grid, no text, no border. LAYOUT - CRITICAL: exactly 3 sprites in ONE horizontal row, well separated with white space so they never touch. ALL THREE SPRITES MUST BE EXACTLY THE SAME SIZE - same head size, same body height, same width. The middle sprite must NOT be drawn bigger. All three stand on the same ground line. POSE: all three sprites seen FROM BEHIND in a STRONG 45-degree three-quarter view, the back angled toward the UPPER-RIGHT - only a sliver of one cheek visible past the green hair. Identical in all three frames INCLUDING THE MIDDLE ONE. The magenta belt is only a thin flat band on the lower back, no knot. WALK CYCLE - an open, clearly readable stride. FRAME 1 = contact pose, one leg striding forward and the other kicked back, ARMS SWINGING OPPOSITE to the legs. FRAME 2 = passing pose, legs together under the body, arms down at the sides. FRAME 3 = the opposite contact pose, legs and arms swung the other way. Frames 1 and 3 must look clearly different from each other and from frame 2 - do NOT copy-paste frame 1 into frame 3. FIX - THE FIRST SPRITE WAS BROKEN LAST TIME: it had NO headband at all, it was drawn as a flat straight-from-behind view instead of the 45-degree turn, and its head was drawn bigger than the other two. Sprite 1 must match sprites 2 and 3 EXACTLY: the same head size, the same 45-degree turn showing the same small sliver of cheek on the right side, and the same dark headband strap with the silver plate crossing over its green hair. All three heads must be drawn identically - only the legs and arms change between frames.
Creator
Jorge Sousa
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