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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: BODY: a chibi BOY ninja with a VERY LARGE round head, total height about 2.5 heads, sturdy compact torso. HAIRSTYLE - CURLY: BRIGHT GRASS-GREEN tightly curled hair forming a rounded voluminous mass of small curls all around the head, wider than the skull, with a bumpy curly silhouette. MANDATORY - THE HEADBAND IS ALWAYS PRESENT IN ALL THREE SPRITES: a dark grey cloth headband worn around the forehead with a small rectangular silver metal plate at the front-center. A character without the headband is WRONG. Long dark charcoal-grey crossed ninja gi, a bright magenta waist sash, charcoal pants, dark boots, bare-skin hands. Pale skin, big cyan almond eyes, tiny nose and mouth, face FULLY VISIBLE with absolutely NO mask. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, exactly the same style, pixel density and proportions as the reference image. Pure white (#ffffff) background. No shadow, NO ground line, no grid, no text, no border. LAYOUT - CRITICAL: exactly 3 sprites in ONE horizontal row, well separated with white space so they never touch. ALL THREE SPRITES MUST BE EXACTLY THE SAME SIZE - same head size, same body height, same width. The middle sprite must NOT be drawn bigger. All three stand on the same ground line. POSE: all three sprites are in a STRICT SIDE PROFILE facing RIGHT - fully sideways, only ONE eye visible, nose pointing right, chest edge-on and NEVER turned toward the viewer. Same strict profile in all three frames INCLUDING THE MIDDLE ONE. WALK CYCLE - an open, clearly readable stride. FRAME 1 = contact pose, one leg striding forward and the other kicked back, ARMS SWINGING OPPOSITE to the legs. FRAME 2 = passing pose, legs together under the body, arms down at the sides. FRAME 3 = the opposite contact pose, legs and arms swung the other way. CRITICAL FIX - THE LAST ATTEMPT DREW FRAME 3 AS AN EXACT CLONE OF FRAME 1. FRAME 3 MUST BE THE HORIZONTAL MIRROR OF FRAME 1'S LEGS AND ARMS while the head and body still face RIGHT. Concretely: in FRAME 1 the NEAR leg (the one drawn on top, lighter shade) is the FORWARD leg, its boot is the RIGHTMOST boot, and the NEAR arm is swung BACK behind the hip. In FRAME 3 the NEAR leg (drawn on top, lighter shade) is the REAR leg, its boot is the LEFTMOST boot with the heel lifted, the FAR darker leg is forward on the right, and the NEAR arm is swung FORWARD in front of the chest. Shade the far leg and far arm clearly DARKER than the near ones so the swap is unmistakable. Frame 1 and frame 3 must be immediately distinguishable side by side.
Creator
Jorge Sousa
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