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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: BODY: a chibi BOY ninja with a VERY LARGE round head, total height about 2.5 heads, sturdy compact torso. HAIRSTYLE - SAMURAI TOP-KNOT (chonmage bun): BRIGHT GRASS-GREEN hair, the sides and back kept short and neat against the head, with the top gathered up into a small round BUN sitting on top of the skull, tied at its base. The bun is a clear rounded silhouette rising above the head - it must be visible and read as a bun from every angle. MANDATORY - THE HEADBAND IS ALWAYS PRESENT IN ALL THREE SPRITES: a dark grey cloth headband worn around the forehead with a small rectangular silver metal plate at the front-center. A character without the headband is WRONG. Long dark charcoal-grey crossed ninja gi, a bright magenta waist sash, charcoal pants, dark boots, bare-skin hands. Pale skin, big cyan almond eyes, tiny nose and mouth, face FULLY VISIBLE with absolutely NO mask. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, exactly the same style, pixel density and proportions as the reference image. Pure white (#ffffff) background. No shadow, NO ground line, no grid, no text, no border. LAYOUT - CRITICAL: exactly 3 sprites in ONE horizontal row, well separated with white space so they never touch. ALL THREE SPRITES MUST BE EXACTLY THE SAME SIZE - same head size, same body height, same width. The middle sprite must NOT be drawn bigger or closer. All three stand on the same ground line. POSE: all three sprites are in a STRICT SIDE PROFILE facing RIGHT - fully sideways, only ONE eye visible, nose pointing right, chest edge-on and NEVER turned toward the viewer. Same strict profile in all three frames INCLUDING THE MIDDLE ONE. In profile the bun sits on top of the head, clearly rounded against the sky. WALK CYCLE - an open, clearly readable stride. FRAME 1 = contact pose, one leg striding forward and the other kicked back, with the ARMS SWINGING OPPOSITE to the legs. FRAME 2 = passing pose, legs together under the body, arms down at the sides. FRAME 3 = the opposite contact pose, legs and arms swung the other way. Frames 1 and 3 must look clearly different from each other and from frame 2. TRIM THE HAIR: the previous attempt still drew a solid green helmet of hair swallowing the whole skull down past the ear and bulging out behind the head. Cut it back: the green must be a THIN close-cropped layer following the skull, the ENTIRE EAR fully uncovered and drawn in skin tone, bare skin visible at the temple and at the nape of the neck, and the back of the head must NOT balloon outward - the green silhouette stays tight to the skull. Keep the small tied BUN on top exactly as it is now, it is correct. MAKE FRAME 3 THE OPPOSITE OF FRAME 1: right now frames 1 and 3 are almost the same drawing. In frame 1 put the FRONT foot far ahead and the near arm swung BACK behind the hip. In frame 3 flip it completely - the foot that was ahead is now planted far BEHIND, the other foot reaches forward, and the near arm swings FORWARD in front of the chest. Someone glancing at the row must instantly see three different poses.
Creator
Jorge Sousa
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