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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: BODY: a chibi BOY ninja with a VERY LARGE round head, total height about 2.5 heads, sturdy compact torso. HAIRSTYLE - CURLY: BRIGHT GRASS-GREEN tightly curled hair forming a rounded voluminous mass of small curls all around the head, wider than the skull, with a bumpy curly silhouette. MANDATORY - THE HEADBAND IS ALWAYS PRESENT IN ALL THREE SPRITES: a dark grey cloth headband worn around the forehead with a small rectangular silver metal plate at the front-center. A character without the headband is WRONG. Long dark charcoal-grey crossed ninja gi, a bright magenta waist sash, charcoal pants, dark boots, bare-skin hands. Pale skin, big cyan almond eyes, tiny nose and mouth, face FULLY VISIBLE with absolutely NO mask. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, exactly the same style, pixel density and proportions as the reference image. Pure white (#ffffff) background. No shadow, NO ground line, no grid, no text, no border. LAYOUT - CRITICAL: exactly 3 sprites in ONE horizontal row, well separated with white space so they never touch. ALL THREE SPRITES MUST BE EXACTLY THE SAME SIZE - same head size, same body height, same width. The middle sprite must NOT be drawn bigger. All three stand on the same ground line. POSE: all three sprites seen FROM BEHIND in a STRONG 45-degree three-quarter view, the back angled toward the UPPER-RIGHT - only a sliver of one cheek visible. Identical in all three frames INCLUDING THE MIDDLE ONE. The magenta belt is only a thin flat band on the lower back, no knot. CRITICAL FIX - THE LAST ATTEMPT DREW A FLAT STRAIGHT-BACK VIEW, WHICH IS WRONG. ROTATE THE WHOLE CHARACTER HALFWAY BETWEEN BACK VIEW AND RIGHT-SIDE PROFILE, EXACTLY 45 DEGREES, IN ALL THREE SPRITES INCLUDING THE MIDDLE ONE, so the character walks AWAY from the viewer toward the UPPER-RIGHT corner. Evidence the rotation must show: a thin sliver of the RIGHT cheek and the tip of the nose peeking past the right edge of the head; the right ear visible while the left ear is hidden; the shoulders NOT a symmetric horizontal line - the LEFT shoulder nearer the viewer, larger and lower, the RIGHT shoulder smaller, higher and further away; the back of the torso narrower than in a flat back view and tilted; the magenta band across the lower back running slightly diagonally instead of perfectly horizontal; the two boots staggered diagonally, the far boot higher up and to the right, never side by side on the same horizontal line. Still NO eyes and NO front of the face visible. WALK CYCLE - an open, clearly readable stride. FRAME 1 = contact pose, one leg striding forward and the other kicked back, ARMS SWINGING OPPOSITE to the legs. FRAME 2 = passing pose, legs together under the body, arms down at the sides. FRAME 3 = the opposite contact pose, legs and arms swung the other way. Frames 1 and 3 must look clearly different from each other and from frame 2.
Creator
Jorge Sousa
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