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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: BODY: a chibi BOY ninja with a VERY LARGE round head, total height about 2.5 heads, sturdy compact torso. HAIRSTYLE - DREADLOCKS: BRIGHT GRASS-GREEN hair in thick rope-like dreadlocks hanging down to the shoulders, each dread drawn as a separate chunky strand. MANDATORY - THE HEADBAND IS ALWAYS PRESENT IN ALL THREE SPRITES: a dark grey cloth headband worn around the forehead with a small rectangular silver metal plate at the front-center. A character without the headband is WRONG. Long dark charcoal-grey crossed ninja gi, a bright magenta waist sash, charcoal pants, dark boots, bare-skin hands. Pale skin, big cyan almond eyes, tiny nose and mouth, face FULLY VISIBLE with absolutely NO mask. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, exactly the same style, pixel density and proportions as the reference image. Pure white (#ffffff) background. No shadow, NO ground line, no grid, no text, no border. LAYOUT - CRITICAL: exactly 3 sprites in ONE horizontal row, well separated with white space so they never touch. ALL THREE SPRITES MUST BE EXACTLY THE SAME SIZE - same head size, same body height, same width. The middle sprite must NOT be drawn bigger. All three stand on the same ground line. POSE: all three sprites face DOWN, straight toward the viewer (front view, whole face visible). Identical facing in all three frames. WALK CYCLE - a compact head-on retro-RPG step. The two legs stay SIDE BY SIDE and must NEVER cross or overlap - always a visible gap of white background between them. The movement comes from LIFTING a foot: FRAME 1 = one knee bent and that boot clearly LIFTED off the ground, the other leg straight and planted flat. FRAME 2 = neutral, both feet flat on the ground side by side at the same level. FRAME 3 = the opposite foot lifted. Arms hang at the sides and never cross in front of the torso. THE THREE FRAMES MUST NOT BE IDENTICAL COPIES - THIS IS THE MOST IMPORTANT REQUIREMENT. A row of three identical standing sprites is a TOTAL FAILURE. Look at the LEGS of each frame: in FRAME 1 (leftmost) the character's LEFT boot is raised HIGH off the ground with the knee sharply bent, so the sole of that boot sits clearly ABOVE the sole of the other boot - there must be a big visible gap of white background under the raised boot. Only FRAME 2 (middle) has both boots touching the same ground level. In FRAME 3 (rightmost) the RIGHT boot is raised HIGH off the ground the same way. This is a marching step: leg up, leg down, leg up.
Creator
Jorge Sousa
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