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Made with Nano Banana 2 Lite ยท CC0 ยท 24 Jul 2026
Generated from: BODY: a chibi boy ninja with a VERY LARGE round head, total height about 2.5 heads, sturdy compact torso. CRITICAL - THE CHARACTER IS COMPLETELY BALD: no hair anywhere, not a single strand. The bare scalp is drawn and visible in the same skin tone as the face, with soft rounded shading and a highlight on top. Do NOT draw any hair or tufts. MANDATORY - THE HEADBAND MUST BE PRESENT IN ALL THREE SPRITES: a dark grey cloth headband worn around the forehead, resting directly on the bare scalp, with a small rectangular silver metal plate at the front-center. The character is NEVER shown without the headband - a bare forehead with no headband is WRONG. Pale skin, big cyan almond eyes, tiny nose and mouth, face FULLY VISIBLE with NO mask. Long dark charcoal-grey crossed ninja gi, a bright magenta waist sash, charcoal pants, dark boots, bare-skin hands. STYLE: crisp retro SNES-style pixel-art overworld sprite, single dark 1-pixel outline, soft cel shading, limited palette, same style and proportions as the reference. Pure white (#ffffff) background. No shadow, no ground line, no grid, no text. LAYOUT: exactly 3 sprites in ONE horizontal row, well separated, ALL EXACTLY THE SAME SIZE, standing on the same ground line. POSE - a STRONG 45-degree three-quarter view walking toward the LOWER-RIGHT: the right shoulder clearly closer to the viewer, the head turned the same 45 degrees. Identical in all three frames INCLUDING THE MIDDLE ONE - almost-frontal is wrong, pure profile is wrong. WALK CYCLE - an open, clearly readable stride. FRAME 1 = contact pose, one leg striding forward and the other kicked back, arms swinging OPPOSITE to the legs. FRAME 2 = passing pose, legs together under the body, arms down at the sides. FRAME 3 = the opposite contact pose. Frames 1 and 3 must look clearly different from each other and from frame 2.
Creator
Jorge Sousa
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