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Made with Summer Pixel ยท CC0 ยท 5 Sept 2026
Generated from: Authentic 1980s NES sprite sheet, not modern indie pixel art. Exact pixel grid: 4 columns by 4 rows, 16 frames. Each cell is exactly 16 by 16 pixels. Whole image is 64 by 64 pixels, nearest-neighbor, chunky square pixels only. Magenta #FF00FF unused background filling every empty pixel. Top-down overworld hero like original Legend of Zelda NES Link, not SNES, not HD, not Aseprite trendy shading. Character: tiny 16x16 adventurer, blue tunic #3CBCFC, cream face, brown hair, brown boots, tiny gray sword. 1 pixel black outline. Maximum 8 NES colors total. No anti-aliasing, no glow, no gradients, no bloom, no rim light, no high-res details, no text, no numbers, no grid lines drawn, no watermarks. Row 1 face down (south). Row 2 face up (north). Row 3 face left (west). Row 4 face right (east). Columns: idle, walk A, walk B, sword swing. Each pose fully inside its 16x16 cell with 1px empty magenta margin if needed. Flat colors, dithering only if NES-accurate.
Creator
Nia Baldoni
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