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Made with Nano Banana 2 Lite · CC0 · 31 Jul 2026
Generated from: A SQUAD OVERVIEW SCREEN for a fictional cricket management game — the full playing squad shown as a structured interface. ABSOLUTE RULE, THE MOST IMPORTANT ONE: the picture contains NOT ONE SINGLE CHARACTER. No letters, no words, no digits, no player names, no role titles, no ratings, no column headings, no shirt numbers, no nationality names. This is a list screen and list screens are made of text — here every single field is a BLANK EMPTY PLATE. Do not label anything. Do not write out any word from this instruction anywhere in the image. FRAMING RULE: render the picture as a widescreen 16:9 composition occupying the central horizontal band of the canvas. The top strip is plain dark gradient, the bottom strip plain dark gradient; nothing important enters either strip. SUBJECT: a clean dark management interface. A vertical list of twelve identical player rows fills the middle of the frame, evenly spaced with consistent gaps. Each row is a dark smoked-glass plate in navy over anthracite containing, from left to right: a small circular portrait of a different cricketer, then a blank horizontal bar where a name would go, then a small coloured role pill as a plain unlabelled shape, then three narrow blank rectangles for statistics, then a small circular status dot. Every one of those fields is empty. Above the list sits one slim blank header bar with four empty column slots. On the right, a narrow blank side panel. The twelve portraits show twelve visibly different people — different ages, builds, skin tones, hairstyles and facial hair. No two faces alike. SAFE ZONE: the list and all panels keep at least one tenth of the picture width and height clear of all four edges. No row is cropped. COLOUR: deep navy and anthracite plates, white highlights, one restrained accent colour used only in the small role pills. Row borders and frames stay neutral brushed graphite and warm grey. Everything fictional: original abstract crests without letters, invented kit designs, no resemblance to any real league, club or player. Clean photorealistic interface rendering with real photographic portraits, sharp, even lighting, plausible faces, natural skin tones, no HDR oversaturation.
Creator
Sebastian Kullus
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