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Made with Nano Banana 2 Lite · CC0 · 18 Jun 2026
Generated from: A single horizontal ROW of EXACTLY 4 walk-cycle frames of the SAME knight, arranged side by side in ONE straight line (1 row by 4 columns) — NOT a grid, NOT stacked, NOT 2x2, all four figures in a single horizontal strip at the same height. Flat pure white background, a clear white gutter between each figure so they never touch, no dividing lines, no boxes, no numbers, no text. Every frame is the identical character at the identical size, feet on the SAME horizontal baseline — ONLY the legs/arms change through a walk cycle. The knight is squared to the camera in a straight-down FRONT view, facing the viewer head-on, shoulders parallel to the screen (NOT angled, NOT three-quarter). Left to right: (1) PASSING pose, both legs together straight under the body; (2) LEFT leg striding forward toward the viewer, left boot planted ahead, right leg trailing, right arm swung forward; (3) PASSING pose, legs together under the body; (4) RIGHT leg striding forward toward the viewer, right boot planted ahead, left leg trailing, left arm swung forward. A stout broad heavily-armored knight in dark battered steel plate armor over a deep-blue tunic and hood, short tattered cape, heavy gauntlets and armored boots, daggers at the belt. Tim Burton-esque Don't Starve style, scratchy hand-drawn ink linework, muted desaturated charcoal/sepia/steel-grey palette, deep heavy black ink shadows, woodcut cross-hatch shading. Full body including both boots in every frame.
Creator
Brorsan Beppe
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