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Made with Nano Banana 2 Lite ยท CC0 ยท 18 Sept 2026
Generated from: A round stone village well: a circular coursed-stone wellhead with a timber A-frame winch, a windlass roller and a bucket on a rope, and a small wooden trough beside it. THE GREEN BACKDROP IS PERFECTLY CLEAN AND ABSOLUTELY UNIFORM: every single pixel that is not part of the well itself is exactly the same flat pure green. There is no shadow of any kind on the green, not even a faint or soft one, no darker green anywhere, no grey smudge, no gradient, no soil, no sand, no grass, no paving, no platform, no square or diamond patch, no contact shadow under the stones. The well appears to float, already cut out, on a blank green screen. Hand-painted 2D isometric real-time-strategy game sprite art: crisp readable forms, natural saturated colours, visible brush texture. 2:1 dimetric isometric projection seen from above at a 30 degree elevation. STRONG DIRECTIONAL SUNLIGHT FROM THE UPPER RIGHT is the most important quality of this image: every right-facing and upward-facing surface catches a hot warm golden highlight, and every left-facing surface drops into a clearly darker cool blue-grey shadow, with a hard readable terminator between the two. The entire left half of the wellhead, the left post and the trough are in deep cool shade; the entire right half is hot gold. The left side of the object must be visibly and obviously darker than the right side. A single object, centred, entirely visible, with a clear margin on every side. The background is completely flat uniform pure chroma-key green (#00FF00) and has NOTHING on it: no ground plane, no grass, no baseplate, no cast shadow on the backdrop, no border, no text, no watermark, no signature, no second object. The stone wellhead's two visible base edges meet the ground at a shallow 2:1 slope.
Creator
David
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