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Made with Nano Banana 2 Lite · CC0 · 8 Sept 2026
Generated from: A pixel art texture sheet of exactly 4 seamless tileable square textures arranged in one row, for a top-down 16-bit fantasy RPG interior. The 4 textures, left to right, each a perfect square of equal size, touching edge to edge with NO gap and NO gutter between them: 1. A grey stone flagstone floor, irregular flat slabs with thin dark mortar lines 2. A warm brown wooden plank floor, horizontal boards with visible grain and nail heads 3. A grey stone block wall seen from above, rough masonry blocks with mortar 4. A dark brown timber log wall seen from above, stacked horizontal logs CRITICAL: each texture must TILE SEAMLESSLY — the left edge must continue into the right edge and the top edge into the bottom edge, with no border, no vignette, no frame, no rounded corners, and no lighting gradient across the square. Perfectly even flat lighting. STYLE: true pixel art, chunky hard pixels, NO anti-aliasing, NO blur, NO gradients, a limited muted palette of about 16 cold colours. Subtle low-contrast detail only — this is a background that furniture sits on, so it must not be busy or noisy. NO grid lines between the four squares, NO text, NO labels, NO borders, NO objects, NO furniture, NO shadows.
Creator
Mark Wilson
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