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Made with Nano Banana 2 Lite · CC0 · 27 Aug 2026
Generated from: A COMPLETE wide panoramic 2D side-scroller game LEVEL BACKGROUND of a school courtyard, drawn as ONE single continuous painting — no panels, no tiles, no repeated sections. Strict flat side view, no perspective. FULL VERTICAL STRUCTURE, present everywhere across the whole width: at the top a perfectly FLAT UNIFORM light blue sky; below it a continuous green hedge; below that the walkable CONCRETE PAVEMENT surface band; immediately below the pavement a CONCRETE BASEBOARD strip; below that a concrete KERB wall; and at the very bottom dark ground. HORIZONTAL LAYOUT: the LEFT 35 percent is the upper courtyard, flat; then a CONCRETE STAIRCASE of five clearly separated steps descends to the right, with a polished chrome handrail on vertical posts alongside it; the RIGHT 35 percent is the lower courtyard, flat, sitting lower by the height of the five steps, and it repeats the SAME pavement, baseboard and kerb bands with identical thicknesses. The hedge steps down with the terrain, staying continuous. Decoration only in the middle-upper area, behind the hedge: one leafy tree and a string of colorful bunting flags. The LEFTMOST 100 pixels and the RIGHTMOST 100 pixels must contain ONLY flat sky, hedge, pavement, baseboard and kerb — nothing else. Richly textured concrete with visible joints and grain, painted in the polished style of top endless-runner mobile games: rich saturated colors, soft gradients, glossy highlights, gentle ambient occlusion. No characters, no text, no frame lines.
Creator
Jorge Sousa
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