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Made with Nano Banana 2 Lite ยท CC0 ยท 30 Jul 2026
Generated from: A chunky chibi voxel-style toy soldier game character, T-pose, arms straight out horizontal, legs slightly apart, front-facing, empty open hands (no weapon in this pose). Big head and short stubby body proportions, built from smooth rounded-edge rectangular blocks - like a modern stylized low-poly/voxel game avatar, generic chibi toy figure silhouette. Head: large rounded-corner cube in warm tan skin tone, completely smooth and flat/rounded on top - absolutely no bump, knob, stud, or connector peg on top of the head. Simple painted face: thin black angled eyebrows, small black oval eyes, a small closed content smile, two soft pink blush circles on the cheeks. No hair visible (bald/buzzcut, same tan color as the head), no visible ears. Body: an open olive-green military field jacket with visible chest pocket flaps, a dark charcoal-grey undershirt visible at the open collar, blocky rectangular chunky torso and arms in matching olive green. Hands are simple rounded blunt mitten-shapes with soft blunt fingers - NOT hook-shaped, NOT claw-shaped, NOT C-shaped, just plain soft rounded toy hands. A small olive-green backpack pouch on the back with a thin black antenna sticking up and one tiny blue indicator light on it. Legs are blocky rectangular in matching olive-green cargo pants with pocket details, ending in simple rounded tan/beige boots. Color treatment: rich, vivid, saturated colors with good contrast - NOT washed out or faded. Soft matte-plastic toy material, clean bright studio lighting, clean neutral light grey background, full body in frame, game character asset ready for 3D mesh generation. IMPORTANT - avoid entirely: no cylindrical stud or peg on the head, no interlocking brick-connector texture anywhere on the body, no hook or claw hands, no visible plastic seams like a toy building brick. This is a generic chibi voxel game character, not any branded toy building-block product.
Creator
Maurice Wegner
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