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Made with Nano Banana 2 Lite ยท CC0 ยท 30 Jul 2026
Generated from: A chunky chibi voxel-style game character, T-pose, arms straight out horizontal, legs slightly apart, front-facing, empty open hands (no weapon in this pose). Built from angular rectangular blocks with mostly flat faces and only slightly softened edges - boxy, not rounded or organic. Head: a boxy rectangular cube in warm tan/cream skin tone, flat front face. Face expression: THICK, dark, angled eyebrows giving a slightly serious/determined look (not thin eyebrows), small round black dot eyes, a small closed smile, two soft pink blush circles on the cheeks. No hair visible, no visible ears. Absolutely no bump, knob, stud, or connector peg on top of the head. Body: boxy rectangular torso wearing an open olive-green military field jacket, unzipped, with a dark charcoal/black undershirt visible at the open collar. Arms and legs are straight rectangular blocks in matching olive green sleeves and olive-green cargo pants. Hands are simple small rounded-off blocky mitten shapes with soft blunt fingers - NOT hook-shaped, NOT claw-shaped. A small olive-green backpack pouch riding high on the back/shoulder with a thin black antenna sticking up. Boots are simple rectangular blocks in tan/beige. Match this description as closely and precisely as possible - same proportions, same color palette, same expression, same gear placement - a faithful, near-exact recreation, changing nothing except what's explicitly excluded below. Color treatment: rich, vivid, saturated colors with good contrast - NOT washed out or faded. Clean bright studio lighting, clean neutral light grey background, full body in frame, game character asset ready for 3D mesh generation. IMPORTANT - avoid entirely: no cylindrical stud or peg on the head, no interlocking brick-connector texture anywhere, no hook or claw hands, no fully rounded/soft/blobby "Funko Pop" style shapes. This is a generic chibi voxel game character, not any branded toy building-block product.
Creator
Maurice Wegner
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