Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Nano Banana 2 Lite · CC0 · 12 Sept 2026
Generated from: A character pose sheet: EXACTLY THREE full-body poses of the SAME character shown in the reference image, in a single horizontal row on a flat uniform pure magenta (#FF00FF) background, with wide clear empty gaps between the figures so they never touch or overlap. Keep the reference character's identity exactly: same face, same armour, same cape, same glowing gauntlet, same colours, same heavy ink outline, same flat three-value cel shading, same warm rim light from the upper right. Three DIFFERENT attacks, one pose each, all at the moment of contact. Each must be a COMPLETE figure with nothing cropped. Pose 1 (left) — AIRBORNE PUNCH: he is in mid-air with BOTH FEET CLEARLY OFF THE GROUND and well above the bottom of the frame, body angled forward, one arm punching down and forward, the other tucked, knees bent up under him, cape streaming upward behind. It must be unmistakably a figure in flight, not a figure standing. Pose 2 (middle) — DIVING SLAM: he is falling head-first-down and forward at a steep angle, BOTH FEET OFF THE GROUND and high in the frame, both fists driven straight down together beneath him, legs trailing up behind, cape whipping upward. A downward motion smear follows his fists and TOUCHES them. Pose 3 (right) — LONG-REACH SHOCKWAVE: he is planted wide and low with both feet on the ground, one arm thrust fully out at arm's length with the palm open and the gauntlet blazing, the other arm braced back, the whole body committed forward behind the reach. A wide arc of energy leaves the open palm and TOUCHES it. Flat side-on three-quarter camera, eye level with the chest, no perspective foreshortening, all three figures drawn at the same scale. No text, no captions, no labels, no border, no ground shadow, no extra characters.
Creator
Tim Brook
Sign in to join the conversation.
Sign in to comment🌍CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.