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Made with Nano Banana 2 Lite · CC0 · 11 Sept 2026
Generated from: A 2D game character sprite sheet showing FOUR poses of the SAME armoured juggernaut as the reference image, in a single row with ENORMOUS empty space between them, on a flat plain solid mid-grey background. Each figure is a completely isolated island of ink with at least one whole figure-width of blank grey between neighbours. Do NOT draw a ground line. Keep the reference character EXACTLY: same enormous slab-shouldered build, closed great-helm with a narrow slit, layered bone-white plate, colossal two-handed maul, same heavy ink outline and flat three-value cel shading with a warm rim light from the upper right. All four face RIGHT, flat side-on camera at chest height, same scale, same invisible ground line. This is ONE ENORMOUS OVERHEAD MAUL SLAM broken into four drawings. The wind-up gets TWO drawings because it is very slow and the player must read it coming: 1. WIND-UP, EARLY — the maul begins to rise: the head lifting past the shoulder in both hands, weight shifting back, the great-helm tipping up to follow it, knees softening. Loading, not yet loaded. No motion effect. 2. WIND-UP, FULL — fully loaded: the maul hauled all the way up and behind the head with both arms straight, the whole armoured body arched backwards, front foot lifted clear off the ground, the helm tipped back. The most extreme silhouette in the sheet. No motion effect. 3. CONTACT — the maul smashing down at full extension: the head driven into the ground in front of the body, both arms locked straight down, the torso folded over it, both feet slammed flat and wide, cracks and dust bursting from the point of impact. A thick pale motion smear traces the entire downward arc and stays attached to the haft. 4. FOLLOW-THROUGH — spent: the maul head resting on the floor past the target, the body bowed heavily over it and overbalanced, back leg trailed out, helm dropped. It must NOT look like a second attack. No motion effect. No text, no labels, no numbers, no captions, no frame borders, no grid lines, no ground shadow, no horizon line.
Creator
Tim Brook
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