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Made with Nano Banana 2 Lite · CC0 · 11 Sept 2026
Generated from: A 2D game character sprite sheet showing FIVE poses of the same creature, in a single row with ENORMOUS empty space between them, on a flat plain solid mid-grey background. Each figure is a completely isolated island of ink with at least one whole figure-width of blank grey between neighbours. Nothing may reach toward the next figure. The character: a HERALD — the dead bell-ringer whose tolling keeps the room filling. A tall stooped figure in a heavy tattered mantle, a wide flat brimmed hat pulled low so the face is a shadow, long thin arms, and a large cracked hand-BELL gripped in one fist. Human height, NOT chibi. Art direction: heavy confident ink outline with varying weight, flat cel shading with exactly THREE values per material and no gradients, one warm rim light from the upper right. Desaturated grey mantle and tarnished bronze, with a cold PALE GOLD gleam on the bell as the only saturated colour. All five face RIGHT, side-on three-quarter camera at chest height: 1. Standing still and stooped, bell hanging at the hip, other hand folded. 2. Walk contact — front heel landing ahead, back toe still down, mantle swinging. 3. Walk down — weight dropped onto the bent front knee, body at its lowest. 4. Walk passing — back leg swinging through beside the standing leg, body at its highest. 5. Walk up — pushing off the back toe, body rising. No text, no labels, no numbers, no captions, no frame borders, no grid lines, no ground shadow, no horizon line.
Creator
Tim Brook
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