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Made with Nano Banana 2 Lite · CC0 · 11 Sept 2026
Generated from: A 2D game character sprite sheet showing FIVE poses of the same creature, in a single row with ENORMOUS empty space between them, on a flat plain solid mid-grey background. Each figure is a completely isolated island of ink with at least one whole figure-width of blank grey between neighbours. Nothing may reach toward the next figure. The character: a SEXTON — the dead gravedigger. Tall, wiry and bent, a sleeveless leather apron over a bare grey ribcage, heavy work gloves, a sackcloth hood with two dull lantern-yellow points for eyes, and a long-handled SCYTHE carried across the body. Human height, NOT chibi. Art direction: heavy confident ink outline with varying weight, flat cel shading with exactly THREE values per material and no gradients, one warm rim light from the upper right. Desaturated grey flesh, brown leather and dull iron, with a cold LANTERN YELLOW as the only saturated colour — the eyes and a gleam along the scythe edge. All five face RIGHT, side-on three-quarter camera at chest height: 1. Standing bent and waiting, scythe butt on the ground, head low. 2. Walk contact — front heel landing ahead, back toe still down, scythe carried across. 3. Walk down — weight dropped onto the bent front knee, body at its lowest. 4. Walk passing — back leg swinging through beside the standing leg, body at its highest. 5. Walk up — pushing off the back toe, body rising. No text, no labels, no numbers, no captions, no frame borders, no grid lines, no ground shadow, no horizon line.
Creator
Tim Brook
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