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Made with Nano Banana 2 Lite · CC0 · 11 Sept 2026
Generated from: A 2D game character sprite sheet showing FIVE poses of the SAME burning imp as the reference image, in a single row with ENORMOUS empty space between them, on a flat plain solid mid-grey background. Each figure is a completely isolated island of ink with at least one whole figure-width of blank grey between neighbours. Do NOT draw a ground line. Keep the reference creature EXACTLY: same small charcoal-black imp with cracks of live ember glowing through it, swollen glowing belly, spindly limbs, tiny eyeless head, short lit fuse at the back of the neck, same heavy ink outline and flat three-value cel shading with a warm rim light from the upper right. All five face RIGHT, flat side-on camera at the creature's own height, all at the same scale on the same invisible ground line. This is a RUN CYCLE and THE LEGS MUST ALTERNATE. Poses 2 and 4 are the two halves of one cycle and they are MIRROR-OPPOSITE stances. 1. IDLE — standing hunched and twitching, feet level and close together. 2. CONTACT A — mid-stride with a wide open scissor of the legs. The leg NEARER the camera is thrown FORWARD, foot landing ahead of the body. The FAR leg is stretched out BEHIND. The near arm swings BACK, the far arm swings FORWARD. 3. PASSING — both legs together directly under the hips, one shin lifted, body at its HIGHEST, torso upright. 4. CONTACT B — the EXACT OPPOSITE of pose 2. The FAR leg is thrown FORWARD with its foot landing ahead; the leg NEARER the camera is stretched out BEHIND. The scissor opens the other way. The near arm swings FORWARD, the far arm swings BACK. 5. PASSING — legs together under the hips, the other shin lifted, body at its highest. Check before drawing: in pose 2 the NEAR leg leads; in pose 4 the FAR leg leads. If the same leg leads in both, the sheet is wrong. No text, no labels, no numbers, no captions, no frame borders, no grid lines, no ground shadow, no horizon line.
Creator
Tim Brook
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