Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Nano Banana 2 Lite · CC0 · 11 Sept 2026
Generated from: A 2D game character sprite sheet: one row of SIX separate full-body poses of the SAME shielded gaoler from the reference image, at exactly the same scale, on the same ground line, on a flat plain solid mid-grey background. SPACING IS CRITICAL: each figure must be a completely ISOLATED ISLAND of ink surrounded by empty grey. Leave a wide gap between poses. Nothing may touch the neighbouring pose. Do NOT draw a ground line. Keep the reference creature exactly: broad squat dead gaoler, rusted barred kettle-helm, studded leather coat, battered tower shield on the left arm, short iron club, ring of keys at the belt, heavy ink outline, flat cel shading in three values with a warm rim light from the upper right. Side-on three-quarter camera at chest height: 1. WIND-UP — facing RIGHT, loading a shield bash: the shield hauled back against the shoulder, body coiled behind it onto the back foot, club dropped low. It reads as about-to-strike, never as already striking. No motion effect. 2. CONTACT — facing RIGHT, the shield bash landing: the whole shield driven forward at full extension, body behind it, front foot stamped hard. A short dull motion smear follows the shield edge and stays close to it. 3. FOLLOW-THROUGH — facing RIGHT, after the bash: the shield swung open and away from the body, chest exposed, weight overbalanced forward, club still low. It must NOT look like a second attack. No motion effect. 4. TURN — the body facing the CAMERA square-on, helm starting to look to the left, shield across the chest. The single frame between facing right and facing left. 5. HITSTUN — facing RIGHT, taking a hit: helm snapped back and to the left, shield knocked wide, chest caved in, front knee buckling. 6. DOWN — knocked flat on the ground, entirely horizontal and as low as the pose can be: lying on one side, shield fallen flat beside the body, club dropped, helm toward the viewer. No text, no labels, no numbers, no captions, no frame borders, no grid lines, no ground shadow, no horizon line.
Creator
Tim Brook
Sign in to join the conversation.
Sign in to comment🌍CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.