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Made with Nano Banana 2 Lite · CC0 · 11 Sept 2026
Generated from: A 2D game character sprite sheet: one row of FIVE separate full-body poses of the SAME creature, at exactly the same scale, on the same ground line, on a flat plain solid mid-grey background. SPACING IS CRITICAL: each figure must be a completely ISOLATED ISLAND of ink surrounded by empty grey. Leave a gap at least as wide as a whole figure between poses. Nothing may touch the neighbouring pose. The character: a CHORISTER — an undead singer. A tall stooped figure in a heavy choir robe with a high stiff collar, NO EYES, only smooth skin where they should be, and a mouth stretched impossibly wide open in a silent hymn. A small hymnal chained to the waist. Bare grey hands clasped at the chest. Human height, NOT chibi. Art direction, matched exactly across the roster: heavy confident ink outline with varying weight, flat cel shading with exactly THREE values per material and no gradients, one warm rim light from the upper right. Desaturated grey robe and skin, with a faint ORANGE glow from the open mouth as the only saturated colour. Every pose must read clearly as a black silhouette. All five face to the RIGHT, side-on three-quarter camera at chest height: 1. IDLE — standing stooped and swaying, hands clasped, mouth open. 2. WALK CONTACT — front heel landing ahead, back toe still down, robe swinging. 3. WALK DOWN — weight dropped onto the bent front knee, body at its lowest. 4. WALK PASSING — back leg swinging through beside the standing leg, body at its highest. 5. WALK UP — pushing off the back toe, body rising. No text, no labels, no numbers, no captions, no frame borders, no grid lines, no ground shadow, no horizon line.
Creator
Tim Brook
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