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Made with Nano Banana 2 Lite · CC0 · 11 Oct 2026
Generated from: First-person view inside a glowing blue neon maze corridor, tall walls of luminous blue grid lines receding into darkness, rows of small glowing yellow pellets dotting the floor ahead, a cyan ghost with a menacing face visible at the far intersection, camera low and centered, tense and claustrophobic, stylised 3D neon glow aesthetic, deep blue and yellow palette Drawn in this game's art direction: Stylised 3D render, semi-realistic surfaces with smooth plastic and metallic materials, strong neon emission lighting with bloom and glow effects, deep dark backgrounds with vivid electric blue cyan yellow and pink accent colours, cinematic low-angle or top-down camera, sharp clean geometry with glowing edge highlights, overall mood of a glowing arcade cabinet brought into three dimensions Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
ابوالفضل رمضانیان
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