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Made with Grok Imagine ยท CC0 ยท 18 Sept 2026
Generated from: Retro 16-bit RPG Maker style pixel art sprite strip, one single horizontal ROW of EXACTLY 6 square frames, frame 1 at the left edge to frame 6 at the right edge, each frame 32x32 pixels, whole strip 192x32 pixels, frames side by side with no gaps and no grid lines. Top-down view with a slight 3/4 tilt (RPG Maker style), NOT a flat side view. Subject in all 6 frames is the SAME medium-sized alert wolf-like farm dog: short-to-medium coat, warm tan fur on body and legs, a dark brown saddle marking over back and shoulders, cream chest, belly and paws, dark brown pointed ears with dark tips, dark brown muzzle with a black nose, amber eye, bushy tail with a dark tip, a muted gold collar with a small grey tag, four visible legs, hard black pixel outline. FUR COLOR, MARKINGS, PROPORTIONS, SIZE AND PALETTE MUST BE PIXEL-IDENTICAL IN ALL 6 FRAMES - only the pose changes from frame to frame. PALETTE (exactly these 16 colors, no others, no gradients, no blending): #101014 outline black, #1a1a2e deep shadow, #2e2340 purple shadow, #3a2418 darkest brown, #4a3a2a dark fur brown, #6b4f30 mid brown, #8a6a3c fur base tan, #a98a55 light tan, #c9a878 cream highlight, #e0cba8 pale cream, #7a2020 dark red mouth, #c0392b tongue red, #d9c34a collar gold, #8a8f98 tag grey, #2a3d2f forest green, #ffffff eye white and teeth. True pixel art: hard pixel edges, no anti-aliasing, no soft gradients, no glow, no blur, no 3D rendering, no high-resolution illustration. The 6 frames form one narrow horizontal band, each frame drawn square and the same size, keep the band centered with flat plain magenta padding above and below it, do NOT stretch the dog vertically and do NOT add a second row of frames. Background behind and around the dog is one flat solid magenta #FF00FF, fully plain (the magenta is background only, it is NOT part of the sprite palette): no ground, no floor, no shadow spot under the dog, no ellipse shadow, no frame border, no box around any frame, no text, no numbers, no labels, no arrows, no watermark, no pose markers. MOTION ON THIS SHEET - an ATTACK: the dog lunges forward and bites, seen in a 3/4 top-down view with the head and chest toward the viewer and the body angled slightly to the right. Frames 1 to 6 are six phases of ONE single attack motion: F1 crouched low on bent legs, head lowered, ears pinned back, tail stiff; F2 hind legs pushing off, front paws lifting off the ground, body starting forward; F3 mid-air leap forward, body stretched long, front legs reaching, rear legs trailing; F4 in the air with the jaws wide open, teeth visible, about to snap at a target ahead; F5 jaws closed in a hard bite with the muzzle thrust forward, head low; F6 back on the ground with the front paws planted, head still low and pushed forward, tail raised. Only the posture, the leg extension, the head angle and the mouth state change between frames - the fur pattern, proportions and colors stay exactly the same and the dog stays recognizable as the same animal.
Creator
Tobias Hinxlage
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