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Made with Summer Pixel · CC0 · 23 Sept 2026
Edited image: Use the small rounded white robot companion from the reference image. Keep its design 100 percent unchanged: glossy white rounded egg-shaped body and head, large dark navy visor with two glowing cyan-blue eyes, small gold crown emblem on the lower chest, blue ring accents and blue shoulder and hip caps, rounded white arms, short rounded legs with blue-tipped feet. Same colours, same proportions, same identity, no redesign. It must read as a real animated companion character, never an icon, badge or logo. Output a 2D GAME SPRITE SHEET as ONE SINGLE HORIZONTAL ROW of 8 frames side by side, left to right, like a filmstrip. One row only, no second row, no vertical stacking. All 8 frames are exactly the same width and height and the robot is drawn at EXACTLY the same scale and EXACTLY the same camera angle in each frame (fixed isometric camera, 2:1 dimetric look, slight top-down three-quarter view), centred in its own frame, whole robot inside the frame with equal padding, nothing cropped. Flat 2D layout, no perspective, no overlap between frames. The robot floats above the ground facing north-east (turned three-quarter to the screen right, looking up and to the right). Hovering loop across the 8 frames: base height, rising, high point with a slight forward tilt, descending, base height again, rising with a slight side sway, high point with arms lifted, then descending back to base height. Visible up-and-down motion with a soft cyan glow and a small dust puff directly beneath the robot in every frame. Soft warm key light from the top-left in every frame. Flat pure white background, isolated robot, no scenery, no ground plane, no props, no other characters, no text, no labels, no numbers, no frame borders, no grid lines.
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סיבא עאסי
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